Base Spell
Spirit Aura
Radiates energy around the player in a protective, damaging halo.
Search the wiki
On this page
Overview
Radiates energy around the player in a protective, damaging halo. It casts automatically as part of the current run.
| Build relation | Entry |
|---|---|
| Family | Holy Moly |
| Synergy | Spirit Circuit |
| Ordinary progression | Six levels before an Altar replacement |
Altar forms
The Altar choice replaces the active ordinary spell with a level-seven form and preserves its remaining cooldown.
| Altar | Authored effect and trade-off |
|---|---|
| Death | Doubles damage and reduces the aura’s size by 15%. |
| Light | Expands the aura’s size by 30%, increasing its reach. |
| Spirit | Increases damage by 20%. |
Build connections
With Holy Moly, Chakra Arrow and Soul Orb, this spell helps activate Spirit Circuit. A live Altar Seal on this Spell is one of the three required for the Family’s Rite; both other member Spells must also be sealed.
See Altars and Seals for replacement and identity rules.
