Base Spell
Lamb Lamp
Sweeps a thin beam that damages enemies once on contact and freezes those vulnerable to it.
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Overview
Sweeps a thin beam that damages enemies once on contact and freezes those vulnerable to it. It casts automatically as part of the current run.
| Build relation | Entry |
|---|---|
| Family | Stay, Strong, Soul |
| Synergy | Frozen Guard |
| Ordinary progression | Six levels before an Altar replacement |
Altar forms
The Altar choice replaces the active ordinary spell with a level-seven form and preserves its remaining cooldown.
| Altar | Authored effect and trade-off |
|---|---|
| Death | Adds three seconds to freeze duration but increases cooldown by 50%. |
| Light | Adds one second to freeze duration. |
| Spirit | Reduces cooldown by 20% without increasing freeze duration. |
Build connections
With Stay, Strong, Soul, Death Trail and Witch Shield, this spell helps activate Frozen Guard. A live Altar Seal on this Spell is one of the three required for the Family’s Rite; both other member Spells must also be sealed.
See Altars and Seals for replacement and identity rules.
