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Gold and Gems

Currencies and Store

Understand Gold and Gems, Ancient prices, optional Store exchanges, Inbox gifts, and account readiness.

Reviewed 9 October 2026Reference: Spirit Awakening 0.6.2
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Gold

Gold is the currency for Ancient upgrades. A fresh profile starts with 0 Gold. Ancient upgrades stay with your profile after you leave a run, while the spells and level choices made inside that run do not.

The next Ancient level costs 300 + 150 × the total Ancient levels already owned, up to 5,000 Gold. This total includes all paths. The Ancients screen shows the next cost and prerequisite; you do not need Gems to buy an Ancient.

Repeat Chapter completion rewards depend on difficulty:

Difficulty Repeat completion Gold
Mortal 300
Haunted 450
Forsaken 600

These are completion rewards, separate from Gold collected during the run. First-clear bonuses are awarded separately for the chapter and difficulty; they are not earned again on every repeat.

For a server-linked account, Gold and Ancient ownership must be verified. Pending rewards or purchases may need synchronization or recovery before a new Ancient purchase. A valid verified saved economy can support ordinary offline play; Ancient purchases require the online account economy to be ready.

Gems

Gems are shown separately from Gold. The balance may be unavailable when you are not signed in or the account connection is not ready. Ancients charge Gold directly.

Gem-to-Gold offers

An available Store exchange can spend Gems for Gold, which can then fund Ancient upgrades. The exchange needs an enabled offer, a verified Gem balance, and a synchronized Gold economy. Use the amounts and price shown in your current offer; availability is account- and service-dependent.

Character and Family pairs

Ashbound Warden / Flame Wrath and Veil Oracle / Final Judgement use permanent pair ownership. Purchase availability and price depend on the current in-game offer. Temporary test access can allow selection without owning a pair; see Characters and Families. Being able to select a test Character does not mean a purchase has occurred or an offer is open.

When the Store is unavailable

The Store can report that it is unavailable when you are not signed in, when the Store has no current offer information, or when the required account connection is not ready. Follow the message shown in the Store for that moment.

Store offer availability and account economy readiness are separate. A missing Store offer does not by itself prevent spending earned Gold, but a linked account may still need its Gold and Ancient state verified or synchronized. Follow the specific message in Ancients or Chapter Select rather than assuming the Store status applies to every system.

Inbox news and gifts

When Inbox is available for your signed-in account, open it beside your profile on Chapter Select. It contains news and may contain Gold or Gem gifts. The entry can remain hidden while the service is unavailable; its absence does not mean a reward has been missed.

Opening a message marks it read. Reading does not claim its gift. Use the message’s Claim action while the gift is available, then check its claimed or delivery status. An expired gift cannot start a new claim. If delivery is pending, finish that same claim through the displayed recovery action.

You can read retained messages offline for the same account, but starting a gift claim requires a connection. Gifts belong to that account and are separate from gameplay achievement unlocks.

Purchases and revive in this build

Gem packages, Watch Ad, and the permanent Free Revive purchase are hidden in the current build. Their absence does not grant Gems or a permanent entitlement. The death flow instead offers one free revive per run; see Continue and what persists.